Unconfirmed: treat this as a rumor until Rockstar confirms it.
Leaked PS5 preload metadata reportedly puts GTA 6's high-resolution textures at 57.36 GB, second only to the open-world data. This is unconfirmed, and the numbers describe installation packages, not the final install size.
What the leak claims
According to GameGPU, the breakdown looks like this:
- Open-world data: 69.27 GB (core game environment: 64.51 GB)
- High-resolution textures: 57.36 GB
- Core system archives: 26.08 GB
- Soundtrack, music and character voiceovers: 23.78 GB
- Story campaign scripts and scenes: 19.24 GB
- Pre-rendered cinematics: 8.83 GB
- AI navigation meshes: 5.82 GB
- Character physics and animation: 4.13 GB
The report also says the files are split for PlayGo, the PS5 system for staged installation and fast decompression from the SSD.
Where it comes from
GameGPU reports that the details surfaced online and came from leaked preload metadata. The report does not name the person or group who found it, and it does not state a track record.
How credible it is
The report's level of detail fits how PS5 games are packaged, and GameGPU says the values point to a finished master build moving toward certification. That supports the leak.
The caveat matters, though. GameGPU notes that the figures match individual installation containers and distribution archives. The final size on your drive, after full decompression and the day-one patch, may be different.
What Rockstar has said
The report cites no official Rockstar statement on file sizes, so there is no confirmed number yet. Treat these figures as a strong indication of scale, not a spec sheet. GTA 6 is set for November 19, 2026.